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Immersive Virtual Trainer

Project type

XR Application

Date

June 2023

Location

Munich

An immersive virtual training tool developed with multiple versions offering varying levels of immersion, designed and implemented as part of my master’s thesis. The tool includes a basic VR trainer, an extended VR trainer with haptic gloves, and an augmented virtuality trainer utilizing marker and object tracking further enhancing the virtual environment through real-world elements. A subsequent evaluation of one version highlighted the tool’s potential for positively impacting virtual training processes.

Core Skills: Unity | Oculus SDK | Blender | OpenCV

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